Archangel

Archangel is an extra-large Viking. It has three abilities. The first, available only in ground form, is Missile. The second, only available in air form, is Barrage. The third, available either way, is Repel.

Abilities
Fire Missile (no cooldown, 60 energy): Fire missile places a crosshair on the target area and after a small delay fires a fast-moving missile that deals 150 damage in an area of effect. Fire Missile can only be used in ground form, and it deals +125 damage to heroes.

Repel (cooldown 3 seconds, 50 energy): Repel deals 80 damage to all nearby enemies. Repel can be used in Mech or Fighter form.



Bombardment (no cooldown, 100 energy): Bombardment deals 100 damage in a line. The line is slightly longer than the width of a lane. It can only be cast in Fighter Mode.



Fighter Mode (cooldown 3 seconds):

Switches the Archangel in to Fighter Mode, removing.